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Joaquín Gil / deMarjal

Unity / Android Developer · Full-Stack & AI

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My Latest Selected Works

TellMeWhatToPlay/2026

Web app that recommends video games using a database enriched with subjective/semantic values through AI, all driven by natural language.

  • Next.js
  • React
  • TypeScript
  • Node.js
  • PostgreSQL
  • Prisma
  • OpenAI
  • LangChain
  • Embeddings
  • Zod
  • Docker
  • CI/CD
  • Vitest

springboot-redis-workshop/2026

Hands-on workshop for learning Spring Boot + Redis through independent mini-modules (cache, rate limiting, leaderboard, job queue, pub/sub, distributed lock...), each with its own API, tests and frontend page.

  • Java
  • Spring Boot
  • Redis
  • PostgreSQL
  • Docker
  • Next.js
  • TypeScript
  • Tailwind CSS
springboot-redis-workshop

typescript-rag-langgraph-lab/2026

Mini-lab where an LLM answers questions using information extracted from texts that we previously ingested into a RAG.

  • TypeScript
  • Node.js
  • LangGraph
  • OpenAI
  • Embeddings
  • Zod
  • Vitest
typescript-rag-langgraph-lab

typescript-mcp-sqlite-lab/2026

Mini-lab where we build a simple MCP with a client and a server that exposes a set of Tools and Resources to query and edit a SQLite database.

  • TypeScript
  • Node.js
  • MCP SDK
  • SQLite
  • better-sqlite3
  • Zod
  • Vitest
typescript-mcp-sqlite-lab

Block Ascension/2026

A casual puzzle game with short, fast-paced rounds that combines strategy, logic and combo hunting with roguelite mechanics.

  • Unity
  • C#
  • UnityLocalization
  • AdMob
  • FireBase
  • Photoshop
  • Reaper

Sharp Mind/2025

+60K downloads

A collection of brain games to train memory, logic and concentration. Sudoku, Nonograms, Numberlink... With more than 50K downloads.

  • Unity
  • C#
  • UnityLocalization
  • AdMob
  • FireBase
  • Photoshop
  • Reaper

Casa Manu 2/2025

A narrative horror/comedy video game where you must solve puzzles to advance the story. Second and final part of the saga.

  • Unity
  • C#
  • UnityLocalization
  • Blender
  • Mixamo
  • Photoshop
  • Reaper

Casa Manu/2024

The beginning of the "Casa Manu" saga. A narrative horror/comedy video game where you must solve puzzles to advance the story.

  • Unity
  • C#
  • UnityLocalization
  • Blender
  • Mixamo
  • Photoshop
  • Reaper

About Me

I'm Joaquín, an independent software developer at deMarjal.

My work brings together computer science and visual arts. For years, I have developed video games, mobile apps and educational software. More recently, I have also worked on full-stack projects and AI-based products. I like to get to the heart of a problem, work out a solution and stay involved throughout development, paying attention to the details.

I have also worked as a specialist instructor for a module in an advanced vocational training program, where I taught video game development and virtual reality applications. I have led audiovisual projects, including music videos, short films and documentaries, and created 3D animations for video mapping. Working across these fields has given me a practical view of the whole process, from architecture and implementation to interaction, visual communication and user experience.

Background

2006–2010

Technical Engineering in Computer Systems - Multimedia

Universitat Politècnica de València

2010–2011

Higher Technician in Graphic Design

Euroinnova

2012–2014

Master's in Visual Arts and Multimedia

Universitat Politècnica de València

2017

Game Design and Development

Coursera

Get in touch

Got an interesting project? Let's talk.